Saturday, March 01, 2008

Trading and your frame of mind


To live or as the subject goes here, to trade well it is vital to develop a frame of mind where you are in control of your actions and frame of mind.

There are many many influences over almost anyone's life. Living in a crowd, one can be making decisions alone, or be drowned out by the good and bad others do to and for you.

Being on a Mission involves ignoring those things outside such and concentration on the mechanics and goals of the Mission. Trading involves ignoring the world while being fully aware of it.

Executing a trading plan or living a good life amount to choosing with fine detail and care what to do and when to do it, as well as who to go along with and where.

Imagine a crowd of hecklers, each one trying to add to or detract from your success. But it is your life isn't it?

One can move away from or tune out the distractions, try it as a drill, or even just identify such.

Let me know how that does, for you.

Tuesday, January 02, 2007

System Entrophy


In developing and using a system to trade with, it is important to organize the component parts of the system and to keep them organized against distractions and any natural tendency to let it deteriorate into confusion and disorder.


Some isolation from opinion is needed unless noise is the basis of the system, and even then.

Tuesday, October 31, 2006

ER2 1 minute Close vs Volume last week



765 is key outlier and should serve as a s/r, with 775 as a minor s/r

Friday, October 06, 2006

The new litter



Monday, October 02, 2006

Sunday, September 24, 2006

Spooks, Holloween masks and things that go bump in the night



What’s that I hear
In the quiet outside my window
Is it a spirit of the night
A thing without a light

Rustling in the tree
What does it have to do with me?
Is it a spirit of the night
Moving just beyond my sight

The night so still
It belies the chill
Of a tingle running
Up and down my spine

What difference would it be
If there is something in the tree
Something that’s nothing
A spirit in the night

Who is out on the branch
And taking a chance
What is the shade
And the color of a shadow?

Is it alone
Am I?
What could I ask it
That it could say?

No sound I hear
In my ear
It has no voice
For now

Turn out the light
Turn off my stare
Stop listening
For that which
Is and isn’t there.

What’s that I hear
In the quiet outside my window
Is it a spirit of the night
A thing without a light

ER2 1 minute Close vs Volume last 3 days

Friday, September 15, 2006

ER2 Close vs Volume


As usual s/r is at the outliers on the 1 minute volume.

Wednesday, August 30, 2006

$TICK bullish set up


Notice as the price moves off the lower bb, we had a $TICK divergence, a long set up

The price (ER2) then moved to the upper BB)

Tuesday, August 22, 2006

NYSE TICK distribution, Feb 15th to current


Notice the TICK distribution with the Zero TICK outlier on the curve.

Friday, August 18, 2006

Volume vs Price 1 minute, since June 8th


If you look at the outliers you find points of breakout, and support and resistance. These are somewhat repetitive so expecting to see them work again.

Tuesday, August 15, 2006

GREED DAY -- Rule of Thumb Critical Mass: The dynamic nature of Market events and price action


The Dynamic nature of the market can take the same news in two different time frames and contexts and do exactly opposite reactions to it.

This makes for an extended study of the market for those who want an unchanging black and white reading of the market.

Looking at this from Two commonly stated market motivations (not emotions) - fear and greed one could make each its own main dynamic.

For instance what is the main motivation of a market which goes down on bad news? Fear. What is a main motivation of a market that goes up on good news? Greed. Work it out for the security or market you are trading and trade with the sentiment and the dynamic of the market, not against it. Down on good news? Fear. Up on bad news? Greed. Conditions exist where news interacts with other news to create its own dynamic. Good news is a good GNP, but that could lead to rate hikes which is worse news. So news has to be in context. Employment up? (good for workers but bad for interest rate sensitive sectors of the market, where on its own good news is bad!) DIfferent interactions exist and have to be examined with some intelligence.

An example was todays market:

A premarket inflation report came in much lower than expected. While the market has generally been trading lower and in Fear (selling off good news on worries about interest rate hikes etc), this changed the dynamic. The market gapped up by the open and ended up much higher at the end of the day. While it is very possible to short this kind of a market, why not trade with it?

A rule of thumb could be to trade with the main motivation evident in the market.

Monday, August 14, 2006

Multichart simple chart, example, with Volume at Price, $TICK, volume BBs and 8,20 and 50sma


A Volume at Price Histogram giving a very nice snapshot of the market.

Multichart simple chart, example


I am checking out a new charting/testing vendor: Multicharts. This is an example of their charting. the link is: http://www.tssupport.com/products/multicharts/analytics/

Monday, August 07, 2006

The Shell Game


To understand the intentions of other market participants, an analogy can be made to the classic shell game.

Trading is much the same as a shell game, viewed from the point of view of someone who doesn't know how they are being worked.

From wikipedia:

"Play
The game requires three shells (thimbles, walnut shells, bottle caps, and even match boxes have been used), and a small, soft round ball, about the size of a pea, and often referred to as such. It can be played on almost any flat surface, but on the streets it is often seen played on a mat lying on the ground, or on a cardboard box. The man perpetrating the swindle (called the thimblerigger, operator, or shell man) begins the game by placing the pea under one of the shells, then quickly shuffles the shells around. Once done shuffling, the operator bets with his audience on the location of the pea. If played fairly, which it never is on the street, a player will win an equal amount bet, by correctly picking the shell containing the pea; otherwise, he/she loses the money. Even when played, without betting, as in when a magician performs the trick, the same sleight-of-hand techniques are utilized, so that the player does not, and cannot win, unless the operator wants them to win.
Viewing a game on the streets, by a confidence man, it would appear to the uninitiated, that the game has numerous players , but in reality, most of the persons standing around a game, are a part of the confidence gang and work for the operator. Operators prefer to swindle one victim at a time. The remaining "players" are collaborators, called shills, whose job is to pretend to play the game, and entice the victim into betting. They also can keep other pedestrians from crowding in and disrupting the bunko gangs action on the main player(victim). Much of the enticement involves personal insults between the operator and the victim. Once angry, the shill will "disclose" to the victim, how the game can be won. It is all a ruse to get the victim to place a large bet.

The operator often moves the shells in such a manner that it is obvious to all close observers where the pea is. He then touches all three shells, as if to move them to their proper places (asking his victims, "Is the pea here, here, or here?"). This is the crucial time when the pea gets its final position: the first shell he touches is always the one that everybody knows the pea to be under; he deftly removes the pea out from under the shell (known as the steal) and repositions it under another shell. This action is difficult to detect. Even knowing how to perform the trick will not help a viewer know where the pea is for certain.

When the operator has finished moving the shells around, he asks the player (victim) if they wish to bet on the play. If a player agrees, they have to place their money down, before they can point to a shell. They invariably choose the wrong "obvious" shell, and lose their money. The operator begins to insult his victim about their stupidity, which entices more "revenge" play, sometimes losing many times in a row.
If no victim wants to play, one of the shills may start the play in order to animate the victim. The shill will either lift a shell which is "obviously" wrong and will lose his money, or he lifts the "obvious" shell and wins. He wins because the operator touched all three shells again, moving the pea back to the "obvious" shell.
There are many variants of this scheme: sometimes the operator will not move the pea away from its "obvious" position by touching the three shells until a victim has handed over the money.
Occasionally, the first game will be played fairly for a lower amount, to entice the tourist to risk more money. Cheating will start with the following games. Sometimes repeat losers are kept in the game with an occasional win.
Sometimes a shill will place a finger on the "obvious" shell, as if to help the playing tourist and prevent any irregularities. However, the operator will still touch the three shells, the shill lifts the finger shortly at exactly the right time and the pea again wanders to another shell invisibly. Or, as explained above, the adjustment takes place after the money has been handed over.
The game should not be mistaken for an honest game. It is not possible for a victim to win, even if they know how the trick is worked, or even if they "accidentally" pick the shell that actually has the pea under it. Through very skilled sleight-of-hand, the operator can easily hide the pea, without the victim seeing. Any player who is suspected of understanding the trick, or does not place a bet and just wants to watch, will be quickly edged away from the table by the shills. The shell game set-up and lay-out is quick and simple, so that in the event of trouble, or if they are signaled that authorities are approaching, they can remove all traces of the game in seconds."